NewTek LightWave 3D 2019.0.3 Mac x64-3D計算機圖形軟件 LightWave3D是由NewTek開發的3D計算機圖形軟件,該軟件用於電影,電視,運動圖形,視覺效果,視頻遊戲開發,建築可視化3D渲染,動畫和靜態圖像的軟件。 該軟件包含一個快速渲染引擎,支持高級功能,如真實反射,光能傳遞,焦散和999渲染節點,3D建模組件支持多建模和子圖層,Animate組件具有反向電影和角色動畫,粒子系統和動態的默認功能,程序員可以使用提供Python和LScript(腳本語言腳本)腳本和C語言的SDK來擴展LightWave功能。 LightWave3D的特點和功能 像水和水銀這樣的物質,包括反射或破裂水平的一些代謝物 透明和靈活的材料,包括完整的內部反射算法 用於蠟或塑料等材料的多功能地下分散材料 現實的皮膚,包括地下分散和多層皮膚 可以重現火效果的精靈。 金屬和反射材料使用能量存儲算法 範圍陰影模擬雲或霧 NewTekLightWave3D®makesitpossibleforanyonetobecomea3Dartistandanimator.Thesoftwareisaffordable,complete,easytolearnanduseandwellestablishedasoneoftheleading3Dsystemsonthemarketforproducingbeautifulphoto-realrendersaswellasincredibleanime.Thiscompleteout-of-the-box3Danimationsolutionnowoffersreal-timecollaborative3DinteractivitythroughabridgetoUnrealEngine. LightWave2019NewFeatures: Real-timeCollaborativeLightWave™toUnrealEngine LightWave3D®enterstheReal-TimeAgeforinterchangewiththisworkflowlinkbetweentheUnrealEngineandLightWave3D®,focusingonLightWavedrivingUnrealchangesiteratively.MultipleLightWaveseatsareabletoconnecttothesameUnrealEditorsimultaneouslytoenablereal-timecollaborationbetweenartists.ThebridgeusesNewTek'sprovenNDI®networkdiscoverymechanismforeasyautomaticconfiguration,andcanbelimitedtosingleprojectuseinUnreal,orinstalledasageneralpluginforuseinallUnrealprojects. FBXandNewInterchangeBridge WorkwithindustrystandardFBXdataonawholenewlevelviathenewInterchangeBridge. Interactivelychoosewhattoimport/exportandhow. AddtoexistingFBXfilesfromLayoutandModeler. BuildLightWave3D®assetsfrommanyFBXfiles. EasilyrevisitFBXfilesviaworkspaces. ShadingModelCustomizationTools TheabilitytopullmaterialsapartandbuildthemtoyourtastesisnewtoLightWave3D®2019.ThereisaccesstoFresnelFunctions,MaterialComponentsandMaterialIntegrators.TheMaterialToolsGrouphasbeenupdatedwithnewnodestosupportthiscapability. OpenVDBContentCreation LightWave3D®2018introducedtheabilitytoimportandrenderanOpenVDBfogvolume.NewforLightWave3D®2019isasetofnodetoolsthatallowOpenVDBcontentcreation.YoucannowcreateOpenVDBgridsfrommeshes,particles,andeventheshapeprimitivedistanceestimator.ThetoolkitallowsforliveConstructiveSolidGeometry(CSG)operations,gridfilteringincludinglevelsettracking,smoothing,dilationanderosion.Solversareincludedthatallowforfluidsimulationandsmokeandfireeffects. Metamorphic Metamorphicisamultipurposeanimatablemeshsculptingandvertexmapmanipulationplug-inforLightWave3D®2019thatworksinLayout,andtakesfulladvantageofthenewcapabilitiesofthemodifierstack. Freeformanimatedsculpting Built-inundo/redosystem Fully-multithreadedsculptingusingallavailableCPUcores Penpressuresupportforbrushsize,strengthandhardness(Windowsonly) Nodalbrushtexturesupport Threemodesofanimation Non-linearinterpolationofsculptanimationkeyframes SupportsconvertingsculptanimationkeyframestoEndomorphs Predictivecorrectivemorphsculptingthatworksafterdeformerswithbuilt-indriver/drivencontroller FullMotionBlursupport DisplayScaling SupportforscalingmanyUIelementsforHiDPIandlarge-screendisplays Independentscalingoptionsformulti-monitorsetups BoneSystemImprovedforGameDevelopment ThenewBoneTypeoption,LimitedBones,allowstheanimatortosetalimitinLayoutonthenumberofbonesthataffectagivenpointtomatchthelimitinthetargetgameengine,andengagesreal-timeoptimizationstomorecloselymatchtheperformancegameenginesexpectfromarig. EdgeShaderNode Anodeforsimulatingbeveledorroundededgesatrendertime,togivemorerealisticresultswithoutincreasinggeometry. Andmore...