V-Ray Next v4.12.00 for Unreal 4.20-21-22-基於物理的渲染器 為世界上最受歡迎的基於物理的渲染器之一,V-Ray每天都被世界各地的頂級設計工作室、建築公司、廣告公司和視覺效果公司使用。ChaosGroup還注意到,這些公司中有許多迅速採用了虛幻引擎來創建交互式或沉浸式體驗,因此對他們來說,為虛幻製作V-Ray是一個合乎邏輯的步驟。 Asoneoftheworld’smostpopularphysically-basedrenderers,V-Rayisuseddailybytopdesignstudios,architecturalfirms,advertisingagencies,andvisualeffectscompaniesaroundtheglobe.ChaosGroupalsonoticedtherapidadoptionofUnrealEnginebymanyofthesefirmstocreateinteractiveorimmersiveexperiences,soforthemtoproduceV-RayforUnrealwasalogicalstep. V-RayforUnrealisthefastest,simplestwaytobringV-RayscenesdirectlyintotheUnrealEditor.Anditallowsyoutorenderraytraced,photorealisticimagesusingV-RaydirectlyinUnreal. TruephotorealisticrenderingdirectlyfromUnreal WhenyourenderwithV-RayforUnreal,yougettheexactsamephotorealisticqualitythatV-Rayisknownfor.V-RaytapsintothefullcombinedpowerofyourGPUsandCPUsforultrafastraytracing. Usethecontentcreationworkflowyoualreadyknow CreateyourscenethesamewayyounormallydousingV-Rayandyourfavorite3Dapplication(3dsMax,MayaandSketchUp).Then,exportyourV-RayscenefromthehostapplicationandimportitusingV-RayforUnreal. Smarttranslationofmaterialsandlights Whenyouimportyourscene,V-RayforUnrealautomaticallyconvertsyourmaterialsandlightsintoreal-timeequivalentsforUEworkflows.Atthesametime,youroriginalmaterialsremainconnectedtotheirreal-timeversionsandarecalledupwhenyou’rereadytorender. Yourgatewaytovirtualreality OnceyourV-Raysceneisimported,you’llbereadytotakefulladvantageoftheVRcapabilitiesintheUnrealEditor.V-RayforUnrealmakesitfastandeasytocreatehighquality,immersiveVR. SystemRequirements: OS:Windows®7SP1/Windows®8/8.1Windows10(x64) Memory:8GBRAMand8GBswapminimum CPU:Intel®orAMD®64-bitprocessorwithSSE4.2support V-RayNextv4.12.00forUnreal4.20-21-22 Homepage https://www.chaosgroup.com/