PhysicsEditor 1.8.4 x64 一款物理引擎碰撞效果編輯器 一款物理引擎碰撞效果編輯器,這款軟件可以在幾秒鐘內創建碰撞形狀,沒有指定任何額外的選項PhysicsEditor已經創造了很好的結果,但是你也有足夠的選擇來調整你的需求。只需點擊一下鼠標,即可使用自動繪圖器創建完美的碰撞形狀。調整跟蹤的準確性,以減少頂點的數量,使您的遊戲製作更快。 PhysicsEditor:PhysicsshapeeditorforPhaser,Cocos2d-x,CoronaSDK,LibGDXandmore.Yourphysicsshapesin17seconds.WorkswithAnyGameEngine:PhysicsEditorsupportsmanygameenginesoutofthebox,Cocos2d,Cocos2d-x,CoronaSDK,AndEngine,Starling,Flash,orYourownengine. CreatecollisionsfromsourcePNG,JPG,andBMPpictures Theprogramiseasytouse,asoneonlyneedstoaddsourcepictures–sprites,employthebuilt-inshapetracer,configurevariousphysicalparameters,choosetheengine,andthenexporttheproject.Asforthesourcefiles,theapplicationcanloadanyfilesinPNG,JPG,andBMPformats. Numerousenginesaresupported,includingCocos2D,CoronaSDK,Flash,StarlingorAndEngineandanotablefeatureistheabilitytocustomizeresultsbyemployinganuser-definedPhysicsengine.Itshouldbenotedthatcollisionoutcomescanvaryconsiderablybetweensupportedengines,aseachitemsupportsdifferentinputparameters. Customizephysicalparametersforaccurateresults Regardlessofthechosenengine,customizingcollisionsisperformedbyadjustingvariousphysicalparameters,suchasmass,density,andelasticity.Usersarewell-recommendedtoprocesstheirdatawithmultipleengines,asthiscangeneratesignificantlyimprovedresults. Onceallpreferenceshavebeenconfigured,oneisfreetoexportprojectstovariousformats.Choicesarecontingentontheselectedengine,butstandardXMLscanalsobecreated. Onthewhole,agoodeducationaltoolforrevealingoutcomesofbasicobjectcollisions Allthingsconsidered,PhysicsEditorisasimpletoolforanyoneinterestedinthepracticalsideofPhysics.Itcangeneratebasicobjectcollisionsusingmultipleenginesandthesetupmakesitanassetforteachersandotherpersonneltaskedtopresentpupilssimpleandinformativeexperiments. http://www.codeandweb.com