Corona Renderer 1.5 for 3ds Max 2012-2017 CoronaRenderer1.5for3dsMax2012-2017|71MB CoronaRenderer-newphotorealisticrenderer,thestrongestcompetitorofthenowpopularV-Ray,isfullyintegratedinto3dsMax,designedbyastudentOndraKarlíkfromPrague(CzechRepublic)in2009.Thetoolactivelydevelopsandsupportsmoreandmorefunctionsatthesametimehasahighstability.StunningpicturelightningspeedandenviableeaseofdoingCoronaRenderersimplyanindispensabletoolforanyvisualizer! QuickFacts Faster:denoisingcanreducerendertimesby50to70%(seeRecentSpaces'blogposthere). VFBHistorywithA/Bcomparisonstoquicklycheckresultsfromdifferentlights,materials,rendersettings,etc. Adaptiveimagesamplingthatautomaticallyfocusesprocessingontrickyareas,resultinginevenfasterrendering. SupportsAutodesk3dsMaxversions2011-2017. NewFeatures Denoising Thenewdenoisingfeatureanalyzesnoiseinthe3Dspace,soisnotjusta2Dpost-process.Youcanuseittoreducethenumberofpassesneededtogetanoise-freeimage,withrendertimereductionsof50to70%reportedtousbythirdpartiesincommercialusage(notbyarbitrarymeasuringtoolsorcarefullycraftedtestscenes!).Itwillalsoremovefirefliesfromanimage,andcanbeusedonlyinthatmodeifrequired. Itisseamlesslyintegratedintothecoreasone-clicksolution.ThedenoisinglevelcanbeinteractivelyadjustedintheVFBafterrenderingiscomplete,sothatyouarenotlockedintothelevelsetintherenderingoptions.Thisletsyoucheckandadjusttheblendingbetweentheregularandthedenoisedimagewithouthavingtore-render. AdaptiveImageSampling Thisbalancesouttherenderingcalculationsovertheimagetofocusmoreprocessingpowerontrickyareaslikeshadows,soyoudon'tfindyourselfwithacleanimagebutstillneedingmorerenderpassesasyouwaitforoneproblemareatocleanup. Anote–withtheintroductionofAdaptiveImageSampling,itisnowmoreusefultousethenewNoiseLimitforyourrendersthantheoldPassLimit,toensureconsistentqualityforeveryimageorframeintheleastamountoftime. VFBHistoryandComparison Youcannowsaveyourrendertoahistorybuffer,andperformanA/BcomparisonintheCoronaVFBonanytwoimagesfromthatbuffer(includingregionrenders).Idealforspeedingupyourworkflowwhencomparingsettings,materialsorlighting. InteractiveandMultipleRenderRegionsintheCoronaVFB It'snoweasytoaddasmanyrenderregionsasyouwishtotheCoronaVFB,speedingupyourworkflowwhenyouneedtocheckmultipleareasatonceineitherinteractiveorregularrenders. YoucanalsomovetheregionsatwillintheInteractiverenderermodesothattheyactasa「samplebrush」,lettingyoupaint-inareaswhichyouwanttorefinefasterorinspectatbetterquality. CoronaRenderer-RenderRegions Coronanowhandlessceneswithmorethan255lightswithoutproblemsandwithnopenaltytorendertime. TextureBakingAdded YoucannowusetheRenderToTextureoptiontobakeyourtexturesforexportingyourmodelstoreal-timeapplicationssuchasVRorgames. VirtualRealityCameraAdded EnablingthisoptionintheCoronacameramodifierwillletyourenderyourstereoscopicpanoramasinequirectangularformat.ThisisourfirstimplementationoftheVRcameraandweplantodevelopthisfunctionalityfurtheraswemoveforward.LookforanadditionalannouncementregardingVRinthenearfutureinaseparateblogpost! CoronaObjectsSwitchedtoNitrousintheViewport ThiswillspeedupviewportperformancewheretherearealotofCoronaobjectssuchaslights,proxiesandscatter. ThetestsbelowusedaGTX980TiwithaCoronaScattersettodisplay100%ofthe100,000instancesinWireboxPrevizmode–notetheframerateshownineach,as1.4farexceedstheGIFframerate! CoronaScatterNowMulti-Threaded Thisgivesaspeedupofaround5timesonatypicalquad-corei7whengeneratinginstancesfromCoronaScatter. VelocityRenderElementAdded Thisgivesyoutheoptiontohandlesomeeffectsbetterinpost-processing–suchasmotionblur.TheelementoffersbothWorldandCameraspacetomatchtheneedsofyourpost-processtools. BeautyPassRenderElement Anew「BeautyPass」renderelementhasbeenadded.Thisisusefulifyouneedtorendermultipledenoisingversionsatthesametime,whichallowsyoutomaskareasinpost-processingtogivedifferentdenoisinglevelsindifferentareasoftheimage. LatestAutodesk3dsMax:Autodesk3dsMax2017FinalMultilingualSP4 OS-Windows(7,8,8.1,10) HomePage-https://corona-renderer.com/