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商品编号: |
xdvd4821c |
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商品名稱: |
Digital Tutors Maya to MotionBuilder Integration 英文版 CD |
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碟片數量: |
1片 |
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銷售價格: |
200 |
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瀏覽次數: |
23238 |
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【轉載TXT文檔】 |
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Digital Tutors Maya to MotionBuilder Integration 英文版 CD |
由Digital Tutors 公司最新出品的Digital Tutors Maya to MotionBuilder Integration 教程,Maya到MotionBuilder集成教程。2011年9月1號釋放
教程所使用的軟件:Autodesk Maya 2012 and MotionBuilder 2012
MotionBuilder 2012為虛擬電影制作、表演動畫、立體產品提供了全新的工具,以及增強了與Autodesk Entertainment Creation Suites 2012中其他產品之間的互操作性。
Alias MotionBuilder是用于游戲、電影、廣播電視和多媒體制作的世界一流的實時三維角色動畫生產力套裝軟件。利用實時的、以角色為中心的工具的集合,對于從傳統的插入關鍵幀到運動捕捉編輯范圍內的各種任務,該軟件為技術指導和藝術家提供了處理最苛刻的、高容量的動畫的功能。它的固有文件格式(FBX)使在創建三維內容的應用軟件之間具有無與倫比的互用性 ― 使MotionBuilder 7成為可以增強任何現有制作生產線的補充軟件包。
In this series of lessons you will learn a Maya to MotionBuilder workflow.
In this course, we will learn a Maya to MotionBuilder workflow. We'll start by learning how to clean up and optimize a motion captured-driven skeleton inside of Maya. We'll then learn how to Characterize the skeleton for retargeting within MotionBuilder. Afterwards, we'll explore the inter-operability between MotionBuilder and Maya and discuss how to work with their new Send To feature for transporting files back and forth between the two applications in a fraction of the time. We'll learn the retargeting process in MotionBuilder and also learn how to work with its Control Rig and Animation Layering systems to finesse performances. Finally, we'll send the animation back to Maya to finalize our scene. By the end of this series of lessons, you'll learn how to use the tools in both Maya and MotionBuilder to polish, enhance, and retarget your character animations in half the time it would normally take. 教程相關內容如下:
1. Introduction and project overview 2. Creating a T-stance for the skeleton 3. Cleaning up motion capture 4. Characterizing the skeleton 5. Exporting from Maya to MotionBuilder with Send To 6. Retargeting animation in MotionBuilder 7. Correcting the retargeted animation with animation layers 8. Sending the animation back to Maya to finalize the scene
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