Chaosgroup Vray for C4D R20 3.6.0 180829 Win VrayforC4DR203.6.0180829Win Info: QUALITY V-Raycomeswithallthelighting,shading,andrenderingtoolsyouneedtocreateprofessional,photorealimageryandanimation. POWER Builttohandleyourbiggestprojectsandyourtoughestscenes.RenderanythingandeverythingwithV-Ray. SPEED Spendlesstimewaitingandmoretimebeingcreative.Deliveryourbestworkandnevermissadeadline,viaCPUorGPU,localorviathenetwork. CREATIVECONTROL V-Rayputsyouinthedriverseat.You’reincontrol.WithV-Ray’sversatilefeatures,youcanchoosethebestapproachforyourscene. DEEPC4DINTEGRATION V-Ray’sverydeepC4dintegrationkeepsyourworkflowfluidandsmoothandcombinesbestofbothworlds[C4D&V-Ray] ANINDUSTRYSTANDARD IndependentartistsandtopstudioschooseV-Rayeverydaytocreateworld-classdesignsandvisualeffects. NEWV-RAY3.6CORE–BLAZINGFASTCPU&GPURENDERINGSPEED InV-Ray3.6allpartsoftheenginehavebeengreatlyspedup.ThenewextremelyoptimizedCPUrenderingbringsV-Raytospeedsneverseenbeforerendering,providingafeaturefullandpowerfulproductiontoolsetforhigh-quality,high-resolutionimagesandanimationswithV-Ray.V-Rayprovides100%physicalcorrectraytracingmethods.Inaddition,V-Ray3.6nowalsooffersblazingfastGPUrenderoptionsforpreviewsandfinalframerendering(forsupportedfeatures-seeFAQpage). SIMPLEUSAGE–NEWFULLAUTOMATICSAMPLING Simplicityisoneofthebestnewfeatures.V-Ray3.6’snewautomatedsamplingwithitsvariancebasedadaptiveraytracingtechnologyoffersadramaticallydifferentwaytoworkforartistsineliminatingtheneedtosetortuneanycomplexsettings–justchoosetheGIenginetype,therendertimeandstartrendering.Subdivisions,technicalrendersettings,allthatisnotneededanymoreinV-Ray3.6.ThenewprogressiverenderingforCPUandGPUgivesyouaninstantfeedbackontherenderresult. GLOBALILLUMINATION&ACCURATELIGHTS V-Rayusesphysically-correctraytracingmethodstopreciselycalculatelightsandreflectedlight(“GI”)asweseeitinreality.Youcanchoosefromseveralglobalilluminationoptions–precisepathtracing,approximateorahybridofboth. PHYSICALLAYEREDBRDFSWITHNEWMATERIALS&SHADERS V-RAYforC4Doffersarealworld&multi-layeredBRDFforcreatinghighendandphysicalcorrectmaterials.Duetoitsreal-worldlayeringsetup,itisautomaticfullenergypreservationcorrect.SpecialBRFDMaterialtypesgivesyoutheallthetoolsandArtistcanwishfor. PHYSICALCAMERAS–VRREADY–360DEGREESTEREOCAMERAS V-Raysreal-worldcamerasystemletyouworklikeaphotographer,itoffersallphysicalcontrolandprovidesdetaileddepthoffieldandcinematicmotionblur.ThenewVR360stereocameratypesletyououtputtothenewestVRtechnologies. UNLIMITEDUV’SPERSHADERS&TRIPLANARMAPPING OurnewUVmanagerTagbringsUVchannelstoC4D.ThisallowsyoutouseunlimitedUVspershaderforcomprehensiveUVmappingcontrol.ThenewTriplanarmappingfeatureenablesanartist-friendlyworkflowtopropermapmodelswhichhavenoUVmapatall. PROXIES&INSTANCINGWITHSHADER&MATERIALRANDOMISATIONTOOLS Rendermassivesceneswithproxyobjects.V-Rayproxiesefficientlyreplacecomplexscenegeometryandloadonlyatrendertime.Viarandomvariationshadersandmaterials,youcancontrolvariationsincolourandtexturetotheproxiesorrenderinstances. NEWSKYMODES,AREALPERSPECTIVE&FASTERVOLUMERENDERING V-Rayoffersseveralrealisticskymodelsforrealisticlightingofoutdoorandindoorscenes,includingHosekskywithatmospherichaze.Thevolumeenvironmentfogrendersfasternowandisalsoavailableonpermaterialbasis,tomakeclouds,fog,volumelight,godraysetc. FULLMAXONHAIR,FUR,SPLINEANDGRASSRENDERSUPPORT V-RAYforC4DfullysupportsMaxonHairviareal3dgeometryusingV-Ray’smemoryefficienthairprocedurals.TheV-RayHairBRDFgivesphysicalcorrectHairshading.Effectslikebasecoloursampling,roottipcolour&transparency,aresupported.AlsoincludedisV-RayFurandV-RayFastFur. NEWVFBWIN&OSX–LUTCONTROL,DENOISER&LENSEFFECTS TheadvancedVFBoffershigh-leveltools,likecolourcorrection,exposure,whitebalance,LUTsupport,History,V-RaylenseffectsandthenewV-Raydenoisertoolwhichcangreatlyspeedupyourrenders.ItisavailableonWindowsandOSX. NEWV-RAYCLIPPER,RENDERTIMEBOOLEANS&RENDERMASK V-Ray3.6offersareal-timeclipperwhichletsyoucutanygeometry,evenproxiesmultipletimes,makingarchitecturalsectionrenderingsofbigbuildingsabreezewithit.Italsohasanoptiontousecustomgeometryforrendertimebooleans.EachVrayBRDFhasaraytracedroundingoptionforautomaticedgechamfering,forenhancedrealism.ThenewRendermasktoolletsyoumaskoutanyregionoftherenderbyvariousmethods. CPU&GPUPRODUCTIONRENDER&NEWIPRPREVIEWWINDOW V-Raysfamousproductionrenderoptionshavebeenfurtherenhancedinspeedandfeatures.BesidetheveryfastandpowerfulCPUproductionrenderer,weoffernowtheoptiontousealsoGPUforproductionfortheGPUsupportedfeatures(forfeatures/limits-seeFAQpage).InthenewIPRwindow,youcanpreviewyoursceneinCPUorGPUmode.Also,VFBlenseffectsanddenoiseraddGPUaccelerationtoyourrenders. NEWEXTENDEDRENDERELEMENTS,IDPASSESANDLIGHTSELECTFEATURE V-Ray3.6offersanextensivesetofrenderelementsandobject/materialidselectionchannelsviaitsmultipassfeatureforprofessionalpost-productionpipelines.Italsosupportsnowtohaveselectedlightsonseparatelayers,forchangingcolourorintensitylateronviaposteditingtools. V-RAYDR&FULLUNLIMITEDC4DCMD-LINE/TEAMRENDERING V-Rayisdesignedfromthecoretorenderondistributedsystems.ItoffersnativeV-RayDistributedrendering(DR)withfreeDRnodesincluded.DrsupportsCPUandGPUrenderingandallowsyoualsotorenderonlyonnodes,excludingthelocalmachine.Inaddition,wesupportMaxonTeam/Cmdlinerenderforstillsandanimations,withunlimitedfreenodesincluded!