SpeedTree Modeler 8.2.1 Cinema Edition x64 SpeedTreeSSS經常使用此軟件在3DMAX中的插件版進行樹的建模以及動畫的控制,SpeedTreeCinema是得過許多獎項的3D植被建模軟件,SpeedTree分離出來的Studio,Architect和Cinema,SpeedTreeForVFX都提供了不同的功能。 完整的PBR工作流和渲染 全新的152種模型,從幼苗到高聳的森林模型,包括數千個3D表面掃瞄的PBR紋理 大幅度改善導出管道 SpeedTreeCinema8isthelatestiterationofouraward-winning3Dvegetationmodelingsoftware.FormerlyStudio,Architect,andCinema,SpeedTreeforVFXisnowavailablewithallthefeaturesorourtopendmodeleratalowerprice. FULLFEATURELIST: PBRMaterialsandWorkflow-FullPBRrenderingintheSpeedTreeModeleraswellasneweditingtoolsformaterialsallowartiststofinetunetheirmodelsbeforeexportingintoyourDCC. BranchExtensions-Usechildbranchestoextendtheirparents,providinggreatercontrolandsmoothertransitionstotwigs. PhyllotaxyGenerationAlgorithm-Newgenerationalgorithmbasedonhowleavesnaturallygrowonbranches. MeshCutoutSystem-Easilycutmeshestotheshapeofyourleaforclusterusingournewmesheditor. SpineNoise-Newpropertyapplieslateorearlynoisealongthelengthofthebranchortrunk. BifurcationGenerationAlgorithm-Newgenerationalgorithmautomaticallyaddsnewchildbranchestocreatenaturalorganicbranchstructuresincrediblyquickly. LeafCollision-Newbackgroundrunning,polygon-accuratetooltoautomaticallyremoveintersectingleavesorclusters. KnotGenerator-Completelyreimaginedapproachforcreatingmoreinterestinggeometryforknotsallowsformoreinterestinggashes,knots,andscars. MaterialSets-Materialscanbegroupedintosetstoalloweditsacrossmultipleleaftypesorbarktextures. DiscreteSeasonApproach-One.SPMmodelnowusesaseasoncurvetocreateuniquetreesatanypointintheyear. FasterAOComputation-Newalgorithmcomputesper-vertexAOoncomplexmodelsinafractionofthetime. IntervalGenerationAlgorithm–Newalgorithmthatplacesbranchesinasetinterval. AspectRatioCorrectMapping–UseanewUVmappingstyletoautomaticallytiletexturesbasedontheiraspectratioandthatoftheunderlyinggeometry. KnockoutandPruning–Proceduraltoolsforeliminatingclutter,especiallyinteriorportionsofthemodel. NewSplitfeature–Splittrunksand/orbranchesandextendthemwithnewgeneratorsforfinecontrolandseamlessUVmapping. ShapeControl–Automaticallyfillinmeshesorprocedurallyplacedsphereswithbranchstructurestoachievecomplexshapes. Pruning-Automaticallyandintelligentlyreducethenumberofbranchesacrossthetree. DecorationGenerators-New“Fin”generatorallowstheadditionofmoreshelffungusandmore. Materialvariance–Randomlyadjustmaterialcolorstocreatesubtlemapvariations. Built-inSpineForces–Commonlyusedforceslikegravityarebuiltintothenewbranchgenerator. ShellGeometry-CreatemoreinterestingtrunksorstumpswiththenewShellGeometrygenerator. ArtDirectorTool-Allowsintuitiveshapingofthetree,whethershapingentirebranchlevelsorasingletwig. WhatsNew: NewFeatures XMLExportsHaveMoreData DynamicLOD,collisionobjects,spines,andboneshavebeenaddedtoXMLexportsfromtheGamesModeler. MeshExportsWithoutTextures Anoptionhasbeenaddedtothemeshexportdialogtoexportthemeshwithoutgeneratingtexturesforconsiderablyfasterexportswhenthetexturesareeitheralreadymadeorwillbeassignedmanuallylaterinthepipeline. BugFixes DraftWindinExportedModels ModelsusingpointcachesorAlembiccachestorepresentwindanimationwerelockedindraftmode.TheywillnowusethemodeselectedontheFanobject.Inaddition,draftmodehasbeenmademoresimilartoproductionmodewhilestillbeingfasterintheviewport. GustingandStrenghtIssuesinWindExports SeveralbugsaffectingtheconsistencyofwindstrengthandgustingbehaviorinpointcacheandAlembicexportshavebeenfixed. BoneWeighting Anewalgorithmfordeterminingboneweightshasbeenimplemented.Itcorrectsissueswithpreviousversionsandaddsanoptiontosmoothboneweightsornot. WeldingQuadBranchGeometry Abughasbeenfixedthatcouldcausequadbranchgeometrythatrapidlydecreasedradialsegmentcounttocrashduringwelding.