Rowbyte Plexus 3.1.8 for Adobe After Effects RowbytePlexus是一款AE三維點線面粒子插件。Plexus的目的是生成藝術效果,更接近像非線性運動圖形應用程序,如AfterEffects。粒子渲染速度非常快,支持導入3D模型作為粒子發射器。它允許您以過程的方式創建、操作和可視化數據,還可以基於各種參數,使用線條和三角形,創建各種有趣的點線面效果。RowbytePlexus的工作流程非常模塊化,允許您創建真正的無限的配置和參數集。 RowbytePlexus3.xforAdobeAfterEffects  Plexusisaplug-indesignedtobringgenerativeartclosertoanon-linearprogramlikeAfterEffects.Itletsyoucreate,manipulateandvisualizedatainaproceduralmanner.Notonlyyoucanrendertheparticles,butalsocreateallsortsofinterestingrelationshipsbetweenthembasedonvariousparametersusinglinesandtriangles.TheworkflowforPlexusisverymodularallowingyoutocreatetrulyinfinitesetofconfigurationsandparameters. What'sNewinPlexus3? ObjectbasedUI Plexus3comeswithatreebasedObjectPanel,thathelpsyouorganizemultiplePlexusobjectswithinthelayer.ItimprovesworkflowdramaticallyandthepanelitselfisdockableanywherewithinAfterEffects.IthelpsyoukeeptrackofyourGeometryObjects,EffectorObjects,RenderObjectsandGroupsbyallowingyoutoselectonlywhatyouneedsonomorescrollingthroughalongEffectsControlWindow. MotionBlur Finally.NowalongwithDepthofField,youcanaddMotionBlurtocreatecinematicanimations.Youcanuseeithercompsettingsorcustomcamerashuttervalues. SoundEffector AnewSoundEffectorObjectlet’syousampleawaveformfromasoundlayerinAEandapplyittovertexpositionorscaleorcolor.YoucanalsoEchothesampledwaveformsothatthesoundissampledovertime. SlicerObject TheSlicerObjectlet’syou‘slice’throughameshandcreateinterestingvisualizations.ItworksbestwithOBJmeshesandcanbeusedverywellalongwiththeinstanceobject. SeamlessBeams Rendersweepingvolumetricbeamswithseamlessrendering.Beamsnolongershowany‘overlappingjoints’.Notonlyitimprovesrenderingperformance,butalsorendersmuchmoreaccuratecolors. DesignedforAE’sNewArchitecture Plexus3wasdesignedfromthegrounduptotakeadvantageofAE’snewmulti-threadedarchitectureintroducedin13.5.ThatmeansbettersupportforPersistentCaching,betterperformanceandthebestpart,automagicallyrefreshInstances.Youcanhavemanynestedinstancesandallthechangesareautomaticallydetected.Also,justincaseyouneedtorefreshcache,anewbuttonthatlet’syoudothatwithasingleclickwithoutaffectingcachesofotherlayers. DepthMapCulling YoucanuseaDepthMapexportedbya3DprogramorBuenaDepthCuetooccludepixelsdirectly.IthelpscompositePlexusin3Dsceneswithease. ImprovedOBJImport YoucannowimportOBJfilesandfilesequencesusingAE’sdefaultfileimporter,whichhelpsyouorganizefootagebetterandcollectprojectfiles.OBJObjectnowalsoimportsnormalsandtextureco-ordinatesalongwithvertexpositionsandfacets. NestedCompositions CollapseTransformsforanestedcomposition,andPlexusbehaveslikeanativeAEcomposition.ItreactstoCameraandlightsofthenativecomposition.Itallowsyoutopre-compPlexuslayersandstillhavetheflexibilitytoanimateCameramovements. NullObjectPerformance NullObjectshavesimilarperformancetopointlightsifyou’rerunningthelatestversionofAfterEffects.NoneedtoconvertNullsexportedfrom3Dapplicationstopointlightsanymore. PathObjectImprovements PathObjectisimprovedwithscalingcontrolsforreplicationandtessellationforclosedpaths.Nowthereisyetanotherwaytocreate3DtextinAfterEffects,butmakeitalittlemoreinteresting. CustomVisibilitySettings Youcangraduallyfadeorvanishpoints,linesorpolyswhentheygetclosetothecameraorfarawayfromthecamera.Youcanalsocustomhidepolygonsthatfacetowardsorawayfromthecamera. UnifiedRendering Unifiedrenderingallowsallobjectstohaveacommon3Dspace.Itallowspoints,lines&polyscreatedbymultipleobjectstointersectwithoneanotherinz-space. LoopNoise Youcanseamlesslyloopnoisevaluesforanimations.Youcancyclethroughnoiseevolutionanditworksforposition,scale&colorvalues. Compatibility PlexusiscompatiblewithAdobeCS5.5,CS6,CC2014,CC2015,CC2015.3,CC2017,CC2018. HomePage-http://www.rowbyte.com/plexus/