教程-Introduction To Unity For Absolute Beginners | 2018 ready MP4|Video:AVC1280x720|Audio:AAC48KHz2ch|Duration:4.5Hours|Lec:21|3.39GB Genre:eLearning|Language:English LearntheUnitybasicsfrominstallationto3Dobjects,terrains,menus,basicanimation,lighting&exportingtomobile IfyouarelookingforanintroductorycoursefortheUnity3Dgameenginethenthisisthecourseforyou. TohaveUnity3Dandafewexampleapplicationsonyourjobprofileisanenormousadvantageforsomeonelookingtoworkinthisfieldorimproveanexistingjobpositioninternally.LinkedInrecentlylistedUnitydeveloperasthe6thmostpostedjobforcompaniesin2018.I'mDiegoHerrera,aUnityandAugmentedRealityinstructoronUdemyandI'verealisedthateachtimeIputtogetheranewcourse,Itendtore-recordtheinstallationprocessandbasicsvideosforeachindividualnewcourse. InordertomakethingseasierforallstudentsIwantedtoputtogetherthisfundamentalscourse,sotheinstallationprocessandasolidUnityfoundationcouldbelearntinoneplacewhichIhopewillbebeneficialforpeoplejustlikeyou. InordertocaterforeveryonethiscourseisaimedatabsolutebeginnersandIdonotexpectanypriorknowledgeoftheUnity3DgameengineorC#programminglanguage.IfyouarealreadyfamiliarwithUnity/C#andaresimplylookingtolearnafewnewthings,thelatervideosinthecourseareabetterplaceforyoutostart.Foreveryoneelse,let'shavealookatwhatthiscoursecovers. SoWhatAreWeGoingToActuallyLearnAboutUnity? Theunitycourseisbrokenintoafewsections,thefirstbeinganexplanationintowhatUnity3Disandhowyouinstallit.WelookatthedifferentlicensingoptionsandIguideyouthroughtheinstallationprocessincludingafewnewtipsonhowtosetUnityupusinglocalcloudsoftwaretosaveyourworkandIalsocoverthenewversionofUnitywheretheVuforiaAugmentedRealitysoftwareisnowincluded.VuforiaisnotcoveredinthecourseasmyothercoursesgointoAR/MixedRealityinmoredepth,however,Imentionitintheinstallationprocessensuringthepackageisinstalledreadyforfutureuse. AfterinstallingthesoftwareIthenlookateachindividualpanelinUnity,whattheyareforandhowtheyaffectthescene. Ilookatgameobjectsboth3Dand2D.Howtorotate,scaleandmoveobjectsintheworldbeforewemoveintoourfirstscripttodemonstratehowUnityobjectsarecontrolledviaC#programmingscript. Idon'tgointoadvancedC#programmingIsimplydemonstratehowbasiccodeinteractswiththegameobjectsandgiveyouthefoundationtocontinuelearninginyourowntimefromthatpoint. Wethenmoveonintohavingalittlefun,Ishowyoutheassetstoreandhowwecangetfree3Dmodelsandanimatetheminthesoftware.ProgressingthroughthecourseontocreatingasimplyGUIgraphicuserinterfacetoaddabuttontothescreenandmakeitwork. ItouchonhowtheUnityphysicsenginecaneffectthegravityofgameobjectsandwehaveaquicklookathow2Dgamesaremadewithphysicstoeffectthegameobjects. TheexplorationcontinuesbymovingintousingaUnity3Dterrain,thisiseffectivelythegroundyouwalkordriveoninagame.Welookatalteringtheheightoftheterrain,addingtexturesandfinallytreesandwind. Ithenlookatusingthefirstpersoncontrollertowalkaroundtheterrainwehavecreatedandseetheeffectsofthewindupclose. Wemakeitsnowusingaparticlesystem.Later,afteralittlemorefun,IdemonstratehowyoucanexporttheapptoamobiledeviceforbothIOS&Android.