Golaem Crowd 7.0.1 for Maya 人群模擬集群仿真插件 GolaemCrowd是一款功能強大的插件工具,這款插件的主要用途就是填充人數,在各種影視劇中,戰爭片裡總能看到成千上萬的人打仗,但在現實哪來那麼多演員啊,要想演員多還得靠特技,使用GolaemCrowd添加仿真人群,才有了如今這麼多千奇百怪的影視劇。 GOLAEM-POPULATIONTOOLSFORMAYA.Golaemmakesiteasyandaffordabletopopulateworldswithsmart&directabledigitalcharacters,fromafewtothousands. FEATUREFILMQUALITYONATVBUDGET Golaemhelpsyoutopopulateshotsinashortamountoftimeandwithlimitedbudget. Builtwiththeartistinmind,Golaemautomatesrepetitiveandcumbersometaskstoletthemfocusontheirart. TheGolaemworkflowisbuiltsothatalthoughitreliesonAI,artistsalwaysgettheirlastwordtosayandcankeeptotalcontroloftheresults. CREATEBELIEVABLECHARACTERS Golaemmakesyourshotsmorerealisticbygeneratingvariationsforyou: Visualvariations Animationvariations Behavioralvariations AVOIDREPETITIVEWORK Havingcharacterswalkingaroundinyourscenesisapieceofcake.Ittakesonlyafewminutes. Theycanbeinfluencedbysimpletriggerslikezone,time,distance,collision... USEGOLAEMASSETSORYOUROWN StartrenderingshotstodaythankstotheGolaemAssets,asetofready-to-usecharactermodelsandmotionsforstadiums,citystreetormedievalbattles. UseyourcustomcharactersandmotionswithGolaem.Animateanytypeofcharacters:humans,horses&riders,insects,bicycles,robots... TheGolaemworkflowissoflexiblethatyoucanevenstartwithGolaemassetsandreplacethembyyourownlater. SAVEASSETSPRODUCTIONTIME Golaemreducestheamountofmotioncaptureyouneedtocarryoutforyourproject. Re-usemotionsfrompreviousproductions.Customizethembysimplymixingthemwithanewsimpleanimation.Adjustthemwithproceduralanimation. FROM1TO100000CHARACTERS Donotbotheraboutthenumberofpeopleinyourviewport.Whateverthenumberofcharactersyouaredealingwith,youcankeepworkingcomfortably,withaninteractiveviewport,fullprevisualizationandasmallscenefile. KEEPARTISTICCONTROL AlthoughitreliesonAItosaveyouanunbelievableamountoftime,Golaemalwaysletsyouhavethefinalsay. Achieveprecisecontroloverplacement,shading,navigation...withthePaintToolorevenmodifysimulationresultswiththeLayouttool. EASYSCENESHARING&RETAKES GolaemLayoutisincludedwithyourGolaemlicense. Visualizesimulationresults.Takefullcontroltogetashotfromgoodtoperfect.Createawholescenewithoutevenrunningasimulation. Easilysharesceneswithotherdepartmentsorotherstudios.Optimizetheproductionworkflow(e.g.seniorartistsinchargeofsimulations,juniorsinchargeoflayoutandretakes). QUICKLEARNINGCURVE Becauseitissouser-friendly,Golaemisveryfasttolearn. Wehaveheardstoriesofrunnerscontributingtocrowdshotsforfeaturefilmsafterafewdays. CHECKYOURSHOTBEFORERENDERING Noneedtowaitlonghoursforarenderonlytorealizeyouhavemadeamistake.Golaemprovidesanadvancedprevisualizationmode,keepingtheviewportinteractivewhiledisplayingskinnedmeshonallyourcharacters. Instantlyinspectwhatacharacterisdoingbyselectinghim.Displayinformationintheviewport,checkmotionblendingintheVisualDebugpanel,oropentheBehaviorEditortoseerunningbehaviorsandtriggers. PIPELINEFRIENDLY GolaemisverywellintegratedinMaya.ItisnativelycompatiblewithmajorrenderersinMaya,3dsMax+V-Ray,Katana,Softimage+Arnold.FBXorAlembicexportsarealsoavailable. AllpartsofGolaemarescriptableusingMELorPython.AC/C++APIenablesyoutoreadtheexportedsimulationcache. ForyourFXteam,Golaemcangeneratelocatorsand/orcolliders WORLDCLASSSUPPORT Wehavethebestcustomersupportyouwilleverfind.Andwemeanit. Wecannotcountthenumberofthankyounotesfromcustomerstellingusthatoursupportisthebestonetheyhavedealtwith. SUPPORTEDRENDERINGENGINES Mtoa3.0,2.X V-RayForMaya3.6X V-RayFor3dsMax3.60.XX RendermanStudio21.3&21.4 MentalRay3.13.X Redshift2.5.64-71 3DelightStudioPro11.0.XX&12.X GuerillaRender1.4.4 Katana2.5and2.6fromKtoA1.1.5.1,2.0.4andRfK21.6 Alsosupported(butmustbemanuallyinstalled): Mtoa1.4.X Redshift2.0.91-93