SolidAngle Houdini To Arnold v4.2.0 for Houdini 17.x Win/Mac/Lnx Houdini阿諾德渲染器 SolidAngleHoudinitoArnold4.0.0簡寫為HtoA,Arnold是一款高級跨平台逼真照片級阿諾德渲染器插件。由SolidAngle開發,已有知名電影電視和動畫公司在使用,包括索尼圖形圖像運作SonyPicturesImageworks。作為一個照片般逼真的,基於物理的光線追蹤,替代傳統的掃瞄線的渲染軟件的CG動畫。HtoA阿諾德渲染器提供了一個嚴格而專業橋接胡迪尼的標準接口,同樣也支持瑪雅或Softimage或Cinema 4d。它還使光滑照明工作流之間的胡迪尼和其他DCC應用程序,因為安裝可以導出和共享。 SolidAngleHoudiniToArnoldv4.2.0forHoudini17.xWin/Mac/Lnx Info: LaunchedatSIGGRAPH2014,ArnoldforHoudini(orHtoA)providesatightbridgetotheArnoldrendererfromwithinthestandardHoudiniinterface,inawaythatisfamiliartobothHoudiniusersandArnoldusersinMayaorSoftimage.ItalsoenablessmoothlightingworkflowsbetweenHoudiniandotherDCCapplications,sincesetupscanbeexportedandshared. Features •AllArnoldcameras(perspective,orthographic,spherical,fisheye)withdepthoffieldandadvancedshuttercontrols. •AllArnoldlights(point,distant,spot,quad,disk,cylinder,skydome,mesh)withlightfiltersandaccurateviewportrepresentation. •CustomArnoldshadingnetworkcontextwithacomprehensivelistof106shadersandutilities. •Atmosphericandbackgroundeffects. •VolumerenderingwithsupportforOpenVDBandparticles. •Polymeshes,curves,pointswithsupportfordisplacementandbumpmappingandsubdivision. •Procedurals,withsampleAlembicandmandelbulbimplementations. •Accuratemotionblur(transform,deform,velocity,acceleration),overridableperobject. •Geometryattributestranslationasuserdata. •OptionalArnoldpropertiesforobjectsandcameras. •RendertoAOVs,insingleorseparatefiles. •SupportallHoudinirenderingcontexts(renderregion,mplay,renderviewer,renderCOP,batch),withsupportforAOVsandclickablebuckets. •Interactiverendering(IPR)allowsparameterchangestoberapidlypreviewedwithoutinterruptingyourwork. •Instancing. •Multi-camerarenders. •DeepEXRsupport.