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商品编号: |
DVDXX14175 |
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商品名稱: |
Isotropix Clarisse iFX 4.0 SP2 Win-一款專業2D和3D動畫軟件 |
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碟片數量: |
1片 |
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銷售價格: |
100 |
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瀏覽次數: |
18454 |
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【轉載TXT文檔】 |
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Isotropix Clarisse iFX 4.0 SP2 Win-一款專業2D和3D動畫軟件 |
一款新型的2D/3D軟件,徹底改變了傳統圖像的創建方法。ClarisseiFX作為3D渲染器、2D排版器以及動畫包的混合體,它的作用在於,幫助藝術家們開發複雜又重細節的生產場景,但又能與最終圖像進行實時互動。
該軟件讓用戶能夠把握上下文進行編排佈局,用戶可以一邊拖拉、刪除幾何實例以及材料,一邊不斷觀察所顯示的最終照明和eDffects效果。
在一個圖形處理流程,包括ZBrush在內內,ClarisseiFX可以鏈接到其它軟件的3D包上,對圖形應用所做的屬性更改,會自動傳送回Clarisse iFX上。
“ClarisseiFX是最智能、最無縫的集成,將四種不同的軟件集成到一個單一的軟件內,提供統一的工作流程,”公司首席技術總監如是說道。“對於任何一個訂單,藝術家們現在可以很自由地同時對最終圖像所涉及的每一個元素進行加工,再也不必委曲求全。”
ClarisseiFX軟件起源於Isotropix創立者自己開發的生產工具,至今已經有3年之久。該軟件的核心部份是一個“穩定的、多線程評估引擎,在場景參數改變時可以智能化地避免一切不必要的重新計算”。該引擎可以自行完成檢測並刪除一切冗餘數據,以節省內存。開發者聲稱,該軟件能夠處理包含億萬個多邊形的場景以及現代標準工作站千兆容量的紋理。內置的渲染器基於CPU,哪怕是在低端筆記本電腦上仍能保持“完美流暢以及互動”。
“作為一名前渲染技術總監,我常常需要花費數小時來手動優化3D場景,這也佔用了太多要渲染的內存。如果那時我們就用Clarisse,不知道可以少受多少罪。”最近剛加入Isotropix的視覺特效主管YannCouderc說道。
雖然ClarisseiFX可以提供用於佈局、實例、陰影和照明、動畫編輯,渲染以及合成的工具集和處理包,但是它並不是用來生成幾何、修飾或動畫人物的。原始屬性可以在其他軟件內生成並通過OBJ或本機LightWave文件格式,包括MDD導入進來。ClarisseiFX不支持FBX,但Pixologic的GoZ以及Alembic已經具備良好的兼容性。
“比起FBX,我們會更加堅定地支持Alembic,因為我們深信,現在是3D大行其道的時代。但OpenEXR仍會向2D發展,”Isotropix首席執行官SamAssadian說道。該軟件自帶毛皮生成器以及一些常用的毛皮材料,但頭髮動態必須依靠後續導入。
Isotropix Clarisse iFX 4.0 Win
Info:
A fully interactive CG toolset for set-dressing, look development, lighting and rendering. Clarisse iFX is a powerful CG toolset trusted by internationally renowned creative studios. Built by artists for artists, it is designed to simplify today’s complex creative workflows, empowering users with interactivity, speed and power over datasets containing bazillions of polygons.
Created in response to feedback from today’s front-line CG creatives, Clarisse iFX unifies powerful rendering, lighting and look development tools under a single, accessible package. Thanks to its integrated CPU based rendering engine, based on unidirectional path-tracing users can work interactively on rich, data-heavy environments, scenes and assets, with full visibility over their creative decision-making. Clarisse iFX fits seamlessly into the core of any modern production pipeline. It’s an intuitive, flexible and comprehensive toolset tailored to the needs of studios and production teams working in CG today – not ten years ago.
Work interactively on final rendered imagery
Shed light on the creative process via a state-of-the-art, lightning-fast CPU rendering engine. Creatives no longer need to work blind – they can interactively manipulate final imagery, seeing real-time updates directly in the viewport.
This means up to nine times more creative iterations and a more flexible, unhindered approach to content creation.
– Manipulate hero assets interactively
– Work at speed with unidirectional path-tracing and PBR
– Iterate faster on creative work
Deeper collaboration founded in powerful referencing
Automatically synchronize all assets existing in a scene with a single click. Clarisse iFX’s powerful hierarchical referencing workflow empowers a consistent, collaborative creative process: dozens of creatives can work simultaneously and seamlessly on a single environment while ensuring artists, technical directors and wider teams don’t become lost in the noise. This also enables freelancers to easily jump into a project and get to work, without any headaches.
– From freelancers to large teams: collaborate on scenes with total transparency
– Synchronize internal and external assets instantly
– A streamlined process from scene assembly to final render
Burst through the polygon barrier
Extreme complexity made manageable via a memory-efficient procedural evaluation engine. Clarisse iFX lets artists work with bazillions of polygons while it handles data behind the scenes. Users experience fast, flexible creativity even when manipulating environments containing vast complexity, thanks to an advanced PBR and path-tracing renderer that won’t break a sweat.
– Bazillions of polygons at your fingertips
– Remarkable flexibility in scene set-up
– Tackle today’s complex CG workflows with ease
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