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商品编号: DVDXX17789
商品名稱: Chaos Group Phoenix FD 4.0 for 3ds Max and Maya 一款效率驚人的流體動力學模擬插件
碟片數量: 1片
銷售價格: 100
瀏覽次數: 17535

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Chaos Group Phoenix FD 4.0 for 3ds Max and Maya 一款效率驚人的流體動力學模擬插件
Phoenix FD for Maya是一款效率驚人的流體動力學模擬插件。
既可以用於煙霧爆炸效果製作,又可以模擬水和流體,更是V-Ray渲染器的完美搭檔 — 源於Chaos Group。

Chaos Group has released Phoenix FD 4.0, the next major update to its fluid simulation software for 3ds Max and Maya. The update adds support for basic rigid body dynamics, a new texture co-ordinate system, new particle and voxel tuners for modifying simulations, and a standalone viewer for simulation caches.

In addition, the 3ds Max edition has been integrated with thinkingParticles, cebas’s physics particles plugin.

Both editions: new rigid body solver, TexUVW channel and pixel and voxel tuners.

New features common to both editions of Phoenix FD include a new rigid body solver node, described as providing “basic” rigid body support. In the initial implementation, rigid bodies can interact with fluid simulations, but not with one another.

The update also adds a new Texture UVW channel that moves with a fluid simulation, making it possible to map textures to the fluid surface at render time, including colour, opacity and displacement.

Other key changes include new tuners for controlling simulations on a per-pixel or per-voxel basis. Users can delete particles, modify any particle channel value, or modify grid channel values based on “values, textures or distance to meshes”.

Outside the core application, Chaos Group has added a standalone viewer for AUR, VDB and F3D simulation caches, described as “much faster” than the native viewport previews. The viewer shows both the voxels of a simulation and a new preview of velocity streamlines.

In addition, both 3ds Max and Maya editions have been decoupled from V-Ray, Chaos Group’s production renderer, making it possible to load Phoenix FD and run a simulation without V-Ray installed. As well as the features listed above, the Maya edition gets a new Foam Texture for use with the Phoenix FD Ocean Texture.

 

Phoenix FD is an all-in one solution for fluid dynamics. Simulate fire, smoke, liquids, ocean waves, splashes, spray, mist and more. Built for 3D artists who want to create dynamic FX using quick presets, fast setup and intuitive controls. Preview and render interactively in the viewport. Adjust simulations on the fly. Create all types of physically-based fluid effects with fast, flexible controls for rendering, retiming and refining simulations. Integrated seamlessly into 3ds Max and optimized to render with V-Ray. Compatible with top industry tools such as Alembic, Krakatoa, Stoke MX and OpenVDB.

In these videos covers the basic workflow for creating a basic liquid simulation in Phoenix FD for 3ds Max and Maya, using both a toolbar preset, and then again manually, step-by-step for good measure. By the end of it, you will be able to create your own liquid simulation, understand how the simulation interacts with other objects, and know the basics of editing a number of primary settings for a sim.

Chaos Group is a worldwide leader in computer graphics technology, helping artists and designers create photoreal imagery and animation for design, television, and feature films. Chaos Group specializes in physically-based rendering and simulation software used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. Today, the company's research and development in cloud rendering, material scanning, and virtual reality is shaping the future of creative storytelling and digital design. Founded in 1997, Chaos Group is privately owned with offices in Sofia, Los Angeles, Baltimore, Seoul, and Tokyo.

Product: Chaos Group Phoenix FD
Version: 4.00.00
Supported Architectures: x64
Website Home Page : http://www.chaosgroup.com
Language: english
System Requirements: PC *
Supported Operating Systems: *
Software Prerequisites: *
Size: 1.2 Gb

* System Requirements:
System requirements Phoenix FD for Maya
Please make sure that your system fulfills these requirements before installing Phoenix FD. Note that Phoenix FD is only supported for 64 bit operating systems and 64 bit versions of Maya.

Phoenix FD for Maya comes in 2 build types - compatible with V-Ray 3 and V-Ray Next. If you don't have V-Ray, it does not matter at all which one you install - Phoenix would still be able to simulate, load, save and preview caches. If you do have V-Ray 3 or V-Ray Next, please take care to install a matching Phoenix build.

Note that reading textures during simulation, e.g. by Sources, Mappers, etc, would be faster if you also have V-Ray installed.

Processor Intel Pentium IV or compatible processor with SSE4.2 support.
RAM 8 GB RAM and 8 GB swap minimum – recommended 32 GB or more RAM, 32 GB or more swap file
USB port Required for dongle licensing, USB 2.0 or newer
TCP/IP Only IPv4 is supported. IPv6 is currently not supported.
Chaos License Server 4.5.1 or later

The following table shows the versions of Autodesk Maya and operating systems on which Phoenix FD is supported.

Maya 2016 x64 - Windows 7 SP1, Windows 8.1 Professional, and Windows 10 Professional
Maya 2017 x64 - Windows 7 SP1 and Windows 10 Professional
Maya 2018 x64 - Windows 7 SP1 and Windows 10 Professional
Maya 2019 x64 - Windows 7 SP1 and Windows 10 Professional

System requirements Phoenix FD for 3ds Max

Please make sure that your system fulfills these requirements before installing Phoenix FD:

Phoenix FD for 3ds Max comes in 2 build types - compatible with V-Ray 3 and V-Ray Next. If you don't have V-Ray, it does not matter at all which one you install - Phoenix would still be able to simulate, load, save and preview caches, and it would render with the Scanline Renderer. If you do have V-Ray 3 or V-Ray Next, please take care to install a matching Phoenix build.

Processor Intel 64-bit or compatible processor with SSE 4.2 support
RAM 8 GB RAM and 8 GB swap minimum – recommended 32 GB or more RAM, 32 GB or more swap file
Operating system Windows 7 SP1, Windows 8.1 Professional, or Windows 10 Professional operating system
3ds Max 3ds Max 2015 / 3ds Max Design 2015 or later, 64-bit versions only
USB port Required for dongle licensing, USB 2.0 or newer
TCP/IP Only IPv4 is supported. IPv6 is currently not supported.
Chaos License Server 4.5.1 or later

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