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商品编号: |
xdvd0676d |
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商品名稱: |
ZBrush 4最新教程 Digital Tutors Wha is new in ZBrush 4 英文版 CD |
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碟片數量: |
1片 |
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銷售價格: |
100 |
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瀏覽次數: |
23216 |
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【轉載TXT文檔】 |
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ZBrush 4最新教程 Digital Tutors Wha is new in ZBrush 4 英文版 CD |
ZBrush 4.0是一個數字雕刻和繪畫軟件,它以強大的功能和直觀的工作流程徹底改變了整個三維行業。在一個簡潔的界面中,ZBrush 為當代數字藝術家提供了世界上最先進的工具。以實用的思路開發出的功能組合,在激發藝術家創作力的同時,ZBrush 產生了一種用戶感受,在操作時會感到非常的順暢。 ZBrush 能夠雕刻高達10 億多邊形的模型,所以說限制只取決於的藝術家自身的想像力。
【ZBrush4.0新功能】
1、升級的內容將包括所有主插件還有貼圖功能和建模功能;
2、貼圖功能新增了spotlight 和lightbox;
lightbox當然在zbrush3.5r3當中就已經有了,但是在zbrush4.0他被增強了。官方介紹說zbrush 的lightbox功能可以讓您足不出戶,搜索整個世界網絡的lightbox 資源。
而spotlight功能包括紋理、雕刻、圖像編輯,最值得一提的是spotlight功能還擁有強大的先進的背景去除功能圖像編輯工具功能油漆和紋理功能交互式花磚功能聚畫功能(就是將一張處理好的預置貼圖噴在模型貼圖上的功能)無縫配色功能運用紋理功能(是將貼圖的紋理在繪製過程中應用到模型的一個功能)與紋理適配的對稱方式使用這些功能探索您的創造力! 3、建模功能上新增了shadow box(大概是陰影盒子的意思按照灰度蒙版進行模型造型) match maker(大概意思是媒介造型師按照一個媒介外形打造當前模型的外形) clip brushes(剪輯筆刷對模型進行修剪)
4、升級的內容將包括所有主插件和GoZBrush(由半成品升級到了完整版,可以支持ZBrush和Maya,Modo,C4D,3DSMax)
In this course we'll explore some of the new features in ZBrush 4.
With the release of Zbrush 4 a number of new features have been added that will make sculpting and painting even easier and more fun. In this course we will take a look at some of those new features and how they can be used in your workflow. We'll start by exploring some of the changes to the way we can interact with subtools. We will look at new brush settings like elasticity and topological masking that can help us to shape our models more quickly. We will take a look at the new Shadow Box and Clip Brushes that will really aid us in creating hard surface models. We will also cover Spotlight, a great tool for manipulating and adjusting images and projecting them onto our models. Finally we'll go over some of the new rendering functionality and look at the animation tools and how they can help us better present our models. Once done, you will have a much better idea of some of the new features to look for in Zbrush 4 and how you can start to use those in your own projects .
1. Introduction and project overview
3. Elasticity and Topological brush settings
5. Modeling with ShadowBox
7. Using the Match Maker Brush
9. Using the Best-Preview Render
11. Rendering transparency
13. Using the animation tools
15. Using GoZ to work with other applications
2. Updated Subtool workflow
4. Polypainting with Layers
6. Using the Clip Brushes
8. Working with Spotlight
10. Rendering sub-surface scattering
12. Working with Mannequins
14. Saving ZProjects
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